Should I be talking about mental illness so much? – a response to The Financial Diet

Photo by rawpixel.

This week, I want to do something a bit different. We’re nearing the end of get organised month, and there’s a part of progressing that I have always, always ignored: facing my negative characteristics. Things I’m doing wrong. Things that are fundamental about me that need to change. Last week, The Financial Diet – who […]

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Female Anger in Assassin’s Creed: Odyssey

“I didn’t fall,” Kassandra yells, spitting the words out, “you fucking threw me!” There are a lot of things that are brilliant about Assassin’s Creed: Odyssey, the latest in the long-running series. I have never played an Assassin’s Creed game before – I don’t like playing games as a male protagonist. So when it was […]

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Fame, Branding, and An Absolutely Remarkable Thing

Last week I read a book. It was Hank Green’s debut novel, An Absolutely Remarkable Thing – and before we get any further, I’d like to tell you that it was incredible and you should go and read it. Right now. It’s about many things, but especially about branding: the self we create versus the self we […]

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5 Things We Can Learn About Worldbuilding From Pillars of Eternity 2

From Pillars of Eternity 2, image and game copyright Obsidian Entertainment.

I tried to play Baldur’s Gate several times before I succeeded at enjoying it. Admittedly, most of the reason I failed was THAC0. But one of the other reasons was that I didn’t know enough about the world at that point to get hooked into it immediately. You had to hunt for plot, and I […]

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Writing Mental Health: Madness & Endurance in Sagas of Sundry

“What is it that makes someone insane – that makes them deranged, irrational, crazy?” asks Mr. Wren, the deep-voiced narrator expertly acted by the ever-intense and wonderful Darin De Paul. This is not a new question to any kind of media – especially not in the Lovecraftian, 1930s-inspired setting of Geek and Sundry‘s latest edition […]

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